Express

Electronica 

01. OVERVIEW

A new individual project

Role
UX Designer – School assignment

Target audience
Younger music listeners

Tools
Figma

Context
Prototype of a music app interface

Time
1 month, October – November 2023

Background

The assignment was to develop a new music streaming service that not only delivers high-quality music but also provides an exceptional user experience. The goal was to design a prototype of the application’s interface – focusing equally on functionality and aesthetics.

Unlike previous assignments, this was completed entirely individually, giving me the chance to take ownership of the entire process: research, wireframes, design, user testing, and even logo exploration.

02. RESEARCH

Understand the competition

To better understand the landscape, I analyzed several competitors:


Spotify

Focus on playlists and personalized recommendations


Personalization plus lyrics, quizzes, and song recognition

Deezer


Hgh audio quality, plus live and video features

Tidal


Prioritizes audio but integrates visuals as well

Napster


Music sharing combined with social media-like functions

Sound Cloud


Leverages YouTube’s massive library with rare content

YouTube Music

This analysis revealed both similarities and unique features across platforms, and helped me identify opportunities for Electronica Express.

03. DESIGN

What is requested?

Product owner’s requirements:

A functional and visually appealing interface

Song search, category browsing, and playback controls

A timeline showing the duration of each track

How Might We questions:

How can we evoke strong emotional responses through the app?

How can we make sharing music effortless?

How can we help users organize their content?

How can we maintain engagement over time?

How can we guide the user through the experience?

Wireframes & layout

I structured the app to feel familiar, drawing inspiration from Spotify and Tidal, while introducing unique elements through visual themes and interaction patterns.

Logo exploration

Even though a logo was not required, I explored four variations. The chosen concept combined a vinyl record with headphones, symbolizing electronic energy and music culture.

04. RESULT

Tests

I created a google form where I included my prototype and a couple of tasks. This form got shared with 17 people to test its visual design and structure. The final prototype blended familiarity with fresh design. Users could quickly navigate, search, and choose music, while enjoying a visually appealing and intuitive interface.

Although my first attempt was not perfect, I received valuable feedback that helped me improve the design and solve new problems. For example, one issue was an icon that caused confusion among users. I had used a speaker icon to represent audio output, but testing showed that most users found a headset icon more intuitive for this purpose.

05. REFLECTION

Reflection & Lessons Learned

This project was both fun and highly educational. I gained experience across the entire UX spectrum – from interaction design to UI, usability, and visual design – and saw how these elements come together to create meaningful user experiences and how distance between objects can make them stand out from each other or fit together.

If I could do it again, I would push the design further with more innovative features and layouts, especially in the music player and library, to help the product stand out more distinctly from competitors.

Ready to improve the user experience

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